Sunday, March 31, 2013
Friday, March 22, 2013
Hope and Dread
Hope
and
Dread,
Hope
and
Dread,
as I walk down the sidewalk
I last saw you on.
II –
I don’t know how to say it
and I don’t know how to not say it:
to believe it or deny it:
“Yes, ______”
“Yes, ______”
“Yes, ______”
-Jim DuBois
1997?
and
Dread,
Hope
and
Dread,
as I walk down the sidewalk
I last saw you on.
II –
I don’t know how to say it
and I don’t know how to not say it:
to believe it or deny it:
“Yes, ______”
“Yes, ______”
“Yes, ______”
-Jim DuBois
1997?
Saturday, March 16, 2013
First Walk Back
First walk back
from Florence,
March, spring
fragments, regrowth
-Jim DuBois
March 10, 2013
from Florence,
March, spring
fragments, regrowth
-Jim DuBois
March 10, 2013
Tuesday, March 5, 2013
What My Daughter Will Learn From D&D
I dreamed
that someone
interviewed me
about
what my daughter
would learn from
playing D&D.
I told him
I didn't have
a daughter,
but I would
imagine...
"Well, to start with,
D&D was a product
of its times. It was
a cooperative game.
It couldn't be made
today.
When you are playing,
and solving problems
in the game,
you get to feel
intelligent,
and when you fail
a savings throw for
climbing an ice wall,
hopefully you will feel
brave but unlucky.
In the end,
you get to find out
who you really are,
or want to be.
-Jim DuBois
Feb 10, 2013
that someone
interviewed me
about
what my daughter
would learn from
playing D&D.
I told him
I didn't have
a daughter,
but I would
imagine...
"Well, to start with,
D&D was a product
of its times. It was
a cooperative game.
It couldn't be made
today.
When you are playing,
and solving problems
in the game,
you get to feel
intelligent,
and when you fail
a savings throw for
climbing an ice wall,
hopefully you will feel
brave but unlucky.
In the end,
you get to find out
who you really are,
or want to be.
-Jim DuBois
Feb 10, 2013
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